sudo apt-get update sudo apt-get install ksh bison flex gperf libasound2-dev libgl1-mesa-dev \ libgstreamer0.10-dev libgstreamer-plugins-base0.10-dev libjpeg-dev \ libpng-dev libx11-dev libxml2-dev libxslt1-dev libxt-dev \ libxxf86vm-dev pkg-config x11proto-core-dev \ x11proto-xf86vidmode-dev libavcodec-dev mercurial \
libgtk2.0-dev libgtk-3-dev \ ksh libxtst-dev libudev-dev libavformat-dev
For more information on build properties, see Customizing the Build.
The build is configured to support cross builds, that is, the ability to build an SDK for a platform other than the one you are building from. There are multiple gradle files located in buildSrc which represent specific compile targets. These include:
Each of these have specific prerequisites that must be met before they can be built. win.gradle can only be used on Windows, mac.gradle on Mac, and linux.gradle on Linux. Android can be cross built from Mac, Windows, or Linux so long as the Android SDK and NDK are installed and the build knows where to find them. iOS can be cross built on Mac. ARM (soft float and hard float) can be cross built from Linux.
By default, the OpenJFX build system will only build the SDK for the desktop platform you are building from. To ask it to build for a specific compile target, you must pass a COMPILE_TARGETS property to the build system, instructing it which to build. This is a comma separated list. Assuming you have already setup the prerequisites for building ARM (for example, when targeting the Raspberry PI), you would invoke gradle like this:
rbair$ gradle -PCOMPILE_TARGETS=armv6hf
The build can be customized fairly extensively through the use of Gradle properties. Gradle provides many ways to supply properties to the build system. However the most common approach will be to use a gradle.properties file located in the rt directory. Simply make a copy of gradle.properties.template and then edit the resulting gradle.properties file to customize your build.
rbair$ cp gradle.properties.template gradle.properties
The gradle.properties file that you have just created is heavily documented and contains information on all the different configuration options at your disposal. Some of the most common are:
- Enabling building of native source code (Prism, Glass, GStreamer, WebKit, etc)
- Specifying the build configuration (Release or Debug)
- Enabling building of JavaDoc
- Customizing the JDK_HOME
- Supplying compiler LINT options
Arguably the most important property in the build is the JDK_HOME property. Almost all other properties are derived automatically from this one. The JDK_HOME is by default based on the java.home System property, which is set automatically by the JVM based on which version of Java is executed. Typically, then, the version of Java you will be using to compile with will be the version of Java you have setup on your path. You can of course specify the JDK_HOME yourself. Note also that on Windows, the version of the JDK you have set as JDK_HOME will determine whether you build 32 or 64 bit binaries.
The next basic task which you may want to perform is test. The test task will execute the unit tests. You generally will execute the top level test because unlike with Ant, Gradle will only re-execute those tests which have changed (or were dependent on code that was changed) on subsequent runs. You can of course execute gradle cleanTest in order to clean all the test results so they will run fresh. Or, if you want to execute only those tests related to a single project, you can do so in the normal fashion:
rbair$ gradle :base:test The CompileOptions.useAnt property has been deprecated and is scheduled to be removed in Gradle 2.0. There is no replacement for this property. :base:processVersion UP-TO-DATE :build-tools:generateGrammarSource UP-TO-DATE :build-tools:compileJava UP-TO-DATE :build-tools:processResources UP-TO-DATE :build-tools:classes UP-TO-DATE :build-tools:jar UP-TO-DATE :base:compileJava UP-TO-DATE :base:processResources UP-TO-DATE :base:classes UP-TO-DATE :base:compileTestJava UP-TO-DATE :base:processTestResources UP-TO-DATE :base:testClasses UP-TO-DATE > Building > :base:test > 3411 tests completed, 45 skipped
Gradle gives helpful output during execution of the number of tests completed and the number skipped without dumping out lots of output to the console (unless you opt for --info). Also, once the tests complete, an HTML report is dumped to the project's build/reports/test directory (for example, modules/base/build/reports/test):
For the sake of performance, most of the tests are configured to run in the same VM. However some tests by design cannot be run in the same VM, and others cannot yet run in the same VM due to bugs or issues in the test. In order to improve the quality of the project we need to run as many tests as possible in the same VM. The more tests we can run on pre-integration the less likely we are to see failures leak into master. Being able to run 20,000 tests in a minute is extremely useful, but not possible, unless they run in the same VM. Something to keep in mind.
Overlay - JDK 8
After a successful build, the final step could be copying the results, overlaying them over an existing JDK. This step will replace any JavaFX/OpenJFX binaries in that runtime with your newly built binaries.
First execute the gradle task which creates an overlay bundle.
rbair$ gradle [-PCOMPILE_TARGETS=armv6hf] zips # If you are cross compiling you will need the COMPILE_TARGETS flag # with the appropriate target # -PCOMPILE_TARGETS=armv6hf
This will create a zip bundle containing the OpenJFX binaries and is designed to be extracted into a JDK or JRE.
The created bundle is located in build/[platform-]bundles/javafx-sdk-overlay.zip. [platform-] will only be present for a cross build, and will be the name of the cross platform (for example armv6hf-bundles).
Please note that there might be some differences in the contents of the runtime found in build/[platform-]sdk/ and the contents of the bundles. The overlay bundle is designed to match JavaFX in a production JDK.
Within a JDK there is a directory that contains the Java Runtime Environment, "./jre". The zip bundle is designed to be extracted in the directory that contains "./jre".
As zip bundles do not always preserve permissions, sometimes it is necessary to modify the file permissions to match the others in the JRE. In particular, check the permissions on the extracted native libraries.
Sandbox Testing with JDK9
Using the results of a modular JDK9 OpenJFX build is quite simple. A "run" args file can be used to point to the overriding modules that are in your build. (args file support for java was added in JDK9) The file build/run.args and build/compile.args are created during the FX build process. The run.args file contains full paths to the overriding modules and shared libraries, and so must be recreated if you are using a copied or downloaded module set (for example from a nightly build). A script is provided that will recreate the xpatch.args file in the current directory:
bash tools/scripts/make_runargs.sh /absolute_path_to/modular-sdk
The following can be used to set up an alias that can be used to launch a JFX application, but using the FX binaries from your development tree. This alias will override the modules built into JDK9.
export JFX_PATCH=$JFX_BUILD/build/run.args (or the path to one created by make_runargs.sh)
alias javafx='$JIGSAW_HOME/bin/java @$JFX_PATCH'
This alias uses the @argfile mechanism to include all that Xpatch/java.library.path verbosity to create a single command to run FX backed by your recently built binaries.
In Windows, the paths for the alias can be a bit tricky to get right, as the JDK wants native Windows paths, and cygwin often works better with a Unix path. Here is an example that works with Cygwin:
export JIGSAW_HOME=`cygpath -m "/cygdrive/c/Program Files/Java/jdk-9/"`
export JFX_PATCH=`cygpath -m "$JFX_BUILD/build/run.args"`
alias javafx='"$JIGSAW_HOME/bin/java" @$JFX_PATCH'
Integration with OpenJDK 9
With the module system in JDK 9, it is not possible to easily overlay an OpenJFX build over an existing JDK as was possible with JDK 8. It is possible to build an OpenJDK that included the updated OpenJFX modules.
To create an integrated OpenJDK 9 with OpenJFX requires two builds:
- OpenJFX for JDK 9
- OpenJDK 9, with a configure reference that includes your OpenJFX build.
Build OpenJFX first.
Configure the JDK with the following addition:
Then build the JDK as normal.